Becka (miss_rynn) wrote,
Becka
miss_rynn

  • Mood:

Evolution

My game for Arcon is... well, it's coming along. I realised yesterday that the problem I was having was that I had no endings worked out. The game didn't seem to want to end.

Today I realised another problem was that I had no explainations as to why things were the way they were. Sure, it's supposed to be a spooky, creepy, mysterious game, but I need to have some idea what I'm not telling the players.

Now that I've written out all the stuff which has happened before the game, I think I have a much better idea about what is going on in the game. I'm feeling better about it, but still not fantastic. I want to run a really good game, I really do, but I'm on that edge of "this could be good, or this could suck a huge amount of ass".

We'll see how I go for the rest of today...
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