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Thank christ that's over.

I've never been so wasted after a con in my life - I was having issues understanding what people were saying to me because I was just too tired to comprehend. Sorry if I was a bit snarky at people - the last thing I want to deal with after a con is loud (male) role-players yelling to get people's attention. After dealing with creativity leeches for four days, my patience gets a bit thin.

I noticed a disturbing amount of player attitude (rather, 'Tude) this year and I didn't want to have to deal with it, but being the polite push-over than I am I think I bore it as well as I could. But I was very, very close to telling a few people that I was doing this for free, on my time, and was getting nothing back for it - and quite frankly, if people are going to treat me like a slow waiter they will not get good service.

That aside, the game seemed to be largely well recieved. The ever well endowed matcha_pocky told me that it was probably the best game that I've written that she has played, which I was flattered by. I also got into a conversation after the con with a young kid called Simon Boot who really, really surprised me. Keep your eyes on him, folks, I suspect he'ii become a really, really good GM in a few years time.

So another Arcon has come and gone, and I've promised publically that I won't be running con games from about 2 years due to my PhD. This makes me a little sad, like I've come to the end of an era, but on the other hand I'm glad I can finally take a rest. Rather, the rest will finally take me. The ideas for games won't stop coming, I assure you (having the plots for five con modules already churning in my mind at the moment). My fear is that I'll get out of practice and become shit at it, but I suppose that's what regular games are for...

Anyway, in two years I shall come back as Doctor with a lot of finely honed plans. Until then, I have my current phone-sex worker voice (too much yelling at the con) to keep my company, a massive chip on my shoulder (as if you didn't know), and a whole lot of blocks of wood out there that I feel I need to vie for.


Jan. 27th, 2004 03:05 am (UTC)
A few people have already planned to make them. You are the object of fanboy (and fangirl) attention... all you have to do is reap their glamour with no effort of your own, until you choose to drain them dry and leave their shattered husks behind you...
Jan. 27th, 2004 03:19 am (UTC)
I shall resist the sleep-deprived temptation to rattle off the names of those shattered husks I have already left behind.

But I like the idea of ravaging glsamour from people. Oh yes, yes I do. Perhaps I shall suck enough of the creative juices from those I have already trapped in my carefully laid web of inspiration that I will begin to spontaneously manifest games. Because that doesn't count as writing them...